Tag: claude

Claude Code and Rust

After 10 years of writing C++ while at Google, I’ve really enjoyed writing Rust over the last 6 months at Anthropic. It’s truly a breath of fresh air - modern APIs, confidence that if my code compiles it will work as expected, easy dependency management, a great linter. I say that as someone deeply familiar with modern high-performance C++, having touched around 1 million lines of C++ in various RL and distributed systems projects. Sanitizers and absl threading annotations are great, but categorically preventing memory and concurrency bugs from compiling is even better.

One of the most important ...

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